![]() ![]() The sprites of the minigames were changed when the player talks to the toad as well as their color palette from red to green. All sprites have been changed in each Luigi transformation, verifying that they are correct as well as the designs shown on the map to avoid deformations that show a Mario instead of a Luigi. The initials on the battle arena markers have been changed from "M" & "L" to "P1" & "P2" (Player 1 and Player 2). The color palettes of both Luigi's have been changed when the 2 players face each pther in the battle arena, with player 1 being dark green and player 2 light green. While the player 2 features the shade of light green (shown in gameplays when playing as Luigi in NES games). Player 1 presents the shade of darker green (this shade of green in Luigi is featured on the title screens and covers of NES games,on the SMB3 map and even in Super Mario Maker 2), Improved some sprite tiles on Luigi's cap when he takes a mushroom or the leaf (as seen on Mario and Luigi's cap in SMB1). Color palettes have been changed on both players to distinguish them based on the only 2 shades of green known to Luigi from the NES. The green Mario skin was changed to the SNES Luigi skin. The title screen was customized changing "Super Mario Bros 3" by "Super Luigi Bros 3" as well as the release date of "1988" by "2020" This patch aims to change the green Mario sprites to Luigi's design from the SMB3 of SNES, preserving the essence of the original game,this hack rom comes from the 35th anniversary of SMB This time the player has the mission to rescue Princess Daisy from the clutches of the evil Bowser (the same story from the original SMB3 but replacing Mario with Luigi and My second hack rom after this quarantine is SMB3 but with Luigi and his twin who appears in some games (like Super Mario Galaxy and other games). ![]()
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